From Gaming to AI Displays
June 29, 2026
- Author: CTA Staff
Whether you are working, traveling, gaming or winding down for the day, people interact with screens, content and digital experiences every day. CTA members are pushing the boundaries of entertainment, from mobile gaming and immersive attractions to AI-powered displays and accessible video platforms.
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The Technologies Transforming Digital Experiences
Gaming Without Limits
Earlier this year, OhSnap, maker of ultra-thin phone grips and accessories, launched the world's most compact magnetic mobile controller after generating more than $1.5 million on Kickstarter. MCON, a CES Innovation Awards® 2026 Honoree in Gaming & eSports, Mobile Devices, Accessories & Apps, is designed to work with virtually any phone. Snapping on with MagSafe, users can game anytime, anywhere.
The transformative controller adjusts to fit phones of any size and can connect to up to three devices, allowing users to switch between gaming experiences on demand. At less than an inch thick, MCON features a kickstand mode for tabletop play along with premium hardware including silent button switches and full-size joysticks. The result is a pocketable gaming console that lets players game however they choose.
At CES 2026, OhSnap announced MCON Slim and MCON Lite, both even more compact than the original model. MCON Lite, arriving this summer, features concave joypads, while MCON Slim, launching this fall, incorporates concave touchpads for an even sleeker profile.
Applications are Open for CES Innovation Awards® Program
Now is your chance to showcase your innovation. The CES Innovation Awards program is accepting entries for 2027. This annual program honors outstanding design and engineering across consumer technology. With 37 categories, there are more opportunities than ever to showcase your groundbreaking work.
Rich Visuals from Automotive and Beyond
Brelyon, creator of the world's first headset-free virtual display platform for gaming, entertainment and enterprise applications, is redefining how people experience digital content. Backed by investors including Lockheed Martin Ventures, LG Technology Ventures and Franklin Templeton, the company has emerged as a leader in immersive display technology, particularly within the automotive industry.
Through Brelyon's Ultra Dimensions family of depth-modulation technologies, traditional vehicle displays can become immersive, multi-depth visual environments. From digital cockpits and advanced driver visualizations to rear-seat entertainment and passenger infotainment systems, Brelyon is helping prepare vehicles for a future shaped by autonomy and richer digital experiences.
The company is also expanding beyond automotive. Earlier this year, Brelyon celebrated the rollout of its Visual Engine platform in Japan for enterprise displays. The real-time software platform automatically augments standard 2D screens with AI-driven overlays and spatial data, creating more immersive and information-rich viewing experiences without requiring specialized hardware.
Beyond enterprise environments, Brelyon's technology is being deployed across healthcare and industrial applications. In radiology, physicians can view a virtual 122-inch display with medical-grade image quality. In teleoperation settings, operators can work longer with reduced fatigue while maintaining visibility across complex workflows.
After exhibiting in Eureka Park® for several years before expanding into Central Hall, CEO Barmak Heshmat shared how CTA membership supported the company's growth journey.
CEO Barmak HeshmatCTA membership was very helpful, especially in the early days, providing us space to meet clients, matchmaking opportunities and a platform as a startup to face the bigger world at CES.
Are you a startup looking to get discovered?
Applications for Eureka Park at CES 2027 are open. If your startup has demo-ready technology and is ready for investors and media visibility on the global stage, this is your moment.
No Passport Required: The Rise of Immersive Attractions
When advanced technology meets creative storytelling, immersive experiences come to life. Combining virtual reality, augmented reality, motion simulation and interactive gaming, DOF Robotics is pushing the boundaries of the amusement industry through innovative engineering.
The company's Flying Theater combines sophisticated motion engineering with panoramic media experiences. Riders are elevated into a dome environment where synchronized motion, large-format visuals and multi-sensory effects create the sensation of flight through immersive destinations and stories.
DOF Robotics recently launched its Compact Flying Theater, bringing these experiences to smaller venues such as shopping centers and tourist attractions while maintaining the same immersive impact.
The company also unveiled Dive Bell, an attraction designed for cruise ships and water-themed destinations. Combining underwater sensations with 360-degree visuals, environmental effects and story-driven content, Dive Bell transports guests beneath the ocean's surface without ever getting wet.
Making Video Accessibility Easier and More Affordable
As visual content and immersive entertainment continue to evolve, ensuring accessibility remains critical. 3Play Media, a leading provider of video accessibility and localization solutions, combines proprietary tools, AI technology and human expertise to deliver high-quality services at scale.
Offering captioning, audio description, subtitling and dubbing in more than 50 languages, 3Play Media helps organizations meet accessibility requirements, streamline production timelines through platform integrations and APIs, and implement customizable workflows powered by AI and expert review.
The company recently launched Pulse, advancing its mission to create a more accessible digital world for blind, low-vision, deaf and hard-of-hearing communities. Pulse is the first all-in-one auditing and remediation solution that automatically scores caption accuracy and evaluates audio description needs across an entire video library, routing only content that requires human intervention.
The result is a smarter, more cost-effective compliance strategy that organizations can implement at scale.
When accessibility becomes easier and more affordable to implement, more organizations invest in it — and more content becomes available to the people who need it most.
3Play Media's relationship with CTA extends beyond membership. Co-CEO Josh Miller serves on the CTA Foundation Board of Trustees, helping advance the Foundation's mission of connecting people with disabilities to technologies that improve their lives.
That alignment reflects a shared belief: accessibility is not simply a compliance requirement — it is a foundational expectation for how technology should work.
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